C_PvP .GetAvailableBrawlInfo
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C_PvP.GetAvailableBrawlInfo |
+ 8.1.5 | ||
C_PvP.GetBrawlInfo |
+ 7.2.0 |
Needs summary.
brawlInfo = C_PvP.GetAvailableBrawlInfo()
Returns
- brawlInfo
- PvpBrawlInfo?
Field | Type | Description |
---|---|---|
brawlID | number | Added in 9.2.0 |
name | string | |
shortDescription | string | |
longDescription | string | |
canQueue | boolean | Added in 8.1.5 |
minLevel | number | Added in 10.0.0 |
maxLevel | number | Added in 10.0.0 |
groupsAllowed | boolean | Added in 10.0.0 |
timeLeftUntilNextChange | number? | |
brawlType | Enum.BrawlType | |
mapNames | string[] | |
includesAllArenas | boolean? = false |
Added in 9.2.0 |
Value | Field | Description |
---|---|---|
0 | None | |
1 | Battleground | |
2 | Arena | |
3 | LFG | |
4 | SoloShuffle |
Details
- If nil is returned, PVP_BRAWL_INFO_UPDATED event will be sent when the data is ready.
Patch changes
Patch 8.1.5 (2019-03-12): Moved to C_PvP.GetAvailableBrawlInfo()
[1]
Patch 7.2.0 (2017-03-28): Added as C_PvP.GetBrawlInfo()