C_CurrencyInfo .GetCurrencyListInfo
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Returns info for a currency in the currency tab.
info = C_CurrencyInfo.GetCurrencyListInfo(index)
Arguments
- index
- number
Returns
- info
- CurrencyInfo
Field | Type | Description |
---|---|---|
name | string | Localized name of the currency |
description | string | Added in 10.0.0 |
isHeader | boolean | Used by currency window (some currency IDs are the headers) |
isHeaderExpanded | boolean | Whether header is expanded or collapsed in currency window |
isTypeUnused | boolean | Sorts currency at the bottom of currency window in "Unused" header |
isShowInBackpack | boolean | Shows currency on Blizzard backpack frame |
quantity | number | Current amount of the currency |
trackedQuantity | number | Added in 9.1.5 |
iconFileID | number | FileID |
maxQuantity | number | Total maximum currency possible |
canEarnPerWeek | boolean | Whether the currency is limited per week |
quantityEarnedThisWeek | number | 0 if canEarnPerWeek is false |
isTradeable | boolean | |
quality | Enum.ItemQuality🔗 | |
maxWeeklyQuantity | number | 0 if canEarnPerWeek is false |
totalEarned | number | Added in 9.0.2; Returns 0 if useTotalEarnedForMaxQty is false, prevents earning if equal to maxQuantity |
discovered | boolean | Whether the character has ever earned the currency |
useTotalEarnedForMaxQty | boolean | Added in 9.0.2; Whether the currency has a moving maximum (e.g. seasonal) |
Patch changes
Patch 9.0.1 (2020-10-13): Moved to C_CurrencyInfo.GetCurrencyListInfo()
Patch 3.1.0 (2009-04-14): Added as name, isHeader, isExpanded, isUnused, isWatched, count, icon, maximum, hasWeeklyLimit, currentWeeklyAmount, unknown, itemID = GetCurrencyListInfo(index)