C_ContributionCollector .GetBuffs
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Added in 7.2.0 |
Returns the buffs provided by a building (e.g. in a Warfront).
spellID, ... = C_ContributionCollector.GetBuffs(contributionID)
Arguments
- contributionID
- number
Returns
(variable returns: spellID1, spellID2, ...)
- spellID
- number - the spellID of the first buff provided. This buff is always provided when the building is active.
Patch changes
Patch 7.2.0 (2017-03-28): Added.