User:Sheffi51686/Serigos

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MobSerigos
No image available
Race Elemental
Level 82 Elite
Status Killable

Background

Serigos was once a noble blue dragon, and went to face Yogg-Saron when it became obvious that he could control events even while locked within Ulduar. The two fought against each other, but soon Yogg-Saron bested Serigos and drove him insane. Even with Serigos insane, however, Yogg-Saron could not control him, so he locked him away in an underground cave.

Serigos, already mad, could not hold in his power, and soon he absorbed everything that kept him jailed; cold, darkness. Soon he broke free of the sealed prison, but at the cost of his physical form. Though more powerful than ever, his mind was weak and Yogg-Saron quickly took control.

Yogg-Saron sent three servants to craft a suit of armor that would keep Serigos' energy together. Though this succeeded, Serigos 'thanked' his saviors by turning them into embodiments of pure magic like himself. His former friends of the Blue Dragonfight now seek to destroy him, and aid players by turning them invisible at the beginning of the battle, aiding more than can possibly be imagined.

Abilities

Phase 1

Arcanus

  • Spell arcane arcane04.png Drop Arcane Sphere — Drops an arcane sphere that casts Arcane explosion.
    • Ability arcane 32x32.png Arcane Explosion — Causes an explosion of arcane magic around the caster, causing damage to all targets within 10 yards and bringing enemies out of stealth.

Shade

  • Spell shadow summonvoidwalker.png Summon Voidwalker —  Summons a voidwalker on the ground, which casts consume shadows.
    • Spell shadow antishadow.png  Consume Shadows —  Consumes nearby shadows, bringing nearby enemies out of stealth.

Freeze

  • Spell frost arcticwinds.png Coldstorm —  Forms a massive storm of ice below the caster's feet, dealing damage to anyone within 10 yards of the caster and freezing the ground, forming Ice patches.
    • Achievement zone icecrown 03.png Cold Reveal —  Breaks the stealth of anyone standing on top of an ice patch.

Serigos(frost)

  • Spell frost chillingblast.png Cold beam — Shoots a beam of cold in front of the caster, dealing shadow damage to everyone (friend or foe) within the beam and breaking stealth.

Serigos(shadow)

  • Spell shadow focusedpower.png Dark beam — Shoots a beam of darkness in front of the caster, dealing shadow damage to everyone (friend or foe) within the beam and breaking stealth.

Serigos(arcane)

  • Spell arcane arcane03.png Arcane Beam — Shoots a beam of arcane magic in front of the caster, dealing arcane damage to everyone (friend or foe) within the beam and breaking stealth.

Phase 2

Arcanus

  • Spell arcane blink.png Summon Arcane Acolyte — Summons arcane acolytes to attack the caster's enemies.
  • Ability arcane 32x32.png Arcane Explosion — Causes an explosion of arcane magic around the caster, causing arcane damage to all targets within 10 yards.

Shade

  • Spell shadow curse.png Shadow Cleave — Slashes out in all directions with shadow magic, causing shadow damage to all targets within 10 yards.
  • Spell shadow metamorphosis.png Summon Shadow Acolyte — Summons shadow acolytes to attack the caster's enemies.

Freeze

  • Spell frost frostarmor.png Summon Frost Acolyte — Summons frost acolytes to attack the caster's enemies.
  • Spell frost frostnova.png Frost Nova — Blasts enemies near the caster for frost damage.

Serigos(frost)

  • Spell frost chillingblast.png Cold beam — Shoots a beam of cold in front of the caster, dealing shadow damage to everyone (friend or foe) within the beam.

Serigos(shadow)

  • Spell shadow focusedpower.png Dark beam — Shoots a beam of darkness in front of the caster, dealing shadow damage to everyone (friend or foe) within the beam.

Serigos(arcane)

  • Spell arcane arcane03.png Arcane Beam — Shoots a beam of arcane magic in front of the caster, dealing arcane damage to everyone (friend or foe) within the beam.

Phase 3

Serigos(frost)

  • Spell frost chillingblast.png Cold beam — Shoots a beam of cold in front of the caster, dealing shadow damage to everyone within the beam.
  • Spell frost glacier.png Cold Wall — Creates a wall of ice at target location.
  • Spell frost frostbolt02.png Frostbolt Volley — Shoots bolts of frost in all direction, dealing frost damage to all enemies hit.

Serigos(shadow)

  • Spell shadow focusedpower.png Dark beam — Shoots a beam of darkness in front of the caster, dealing shadow damage to everyone within the beam.
  • Spell shadow ragingscream.png Dark Wall — Creates a wall of shadows at target location.
  • Spell shadow shadowbolt.png Shadowbolt Volley — Shoots bolts of shadow in all direction, dealing shadow damage to all enemies hit.

Serigos(arcane)

  • Spell arcane arcane03.png Arcane Beam — Shoots a beam of arcane magic in front of the caster, dealing arcane damage to everyone within the beam.
  • Spell arcane prismaticcloak.png Arcane Wall — Creates a wall of arcane magic at target location.
  • Spell arcane starfire.png Arcane bolt Volley — Shoots bolts of arcane magic in all direction, dealing arcane damage to all enemies hit.

Strategy

During each phase, Serigos is randomly either arcane, frost, or shadow. This changes each phase, and doesn't mean much except what type of damage he will deal.

Phase 1

You enter the room stealthed. Serigos, sensing your presence, calls upon his servants (Arcanus, Freeze, Shade) one at a time, and they hover over the ground, casting anti-stealth abilities. The anti-stealth abilities must be avoided, as the phase automatically ends if a single player breaks stealth, because Serigos will un-stealth the others the moment this happens. Serigos calls on one servant every 5 seconds until all three servants are up.

Serigos' beam moves and is always in front of him. Serigos turns randomly in the first phase, making the beam move with him.

Once the Final servant enters the room, the raid will get a beneficial debuff called Power Overload, increasing all damage done by 50% per stack. This stacks every 5 seconds and is the only way to kill Serigos within the time limit, so let it stack to full (10). Once it reaches 10 stacks, one pre-appointed player should end the phase by stepping onto an ice patch, revealing himself and letting Serigos reveal the rest.

Phase 2

You face the servants, while Serigos still casts a constant, moving Beam. The beam however, now turns clockwise at a set pace and is easier to follow. The servants are identical, having an AoE and a spell that summons acolytes (non-elite humanoids). The only difference is they are immune to their own type of damage and only deal this type of damage as well. A good idea is to move them into Serigos' beam if they are not immune to the type of damage, and all dps concentrate on the one that is immune to the type of damage that the beam deals.

Phase 2 ends when all 3 servants are down.

Phase 3

Serigos faces you himself, gaining two new spells, a wall and a volley spell. This phase is like the Heigan Dance, because players cannot move through the walls, have to dodge the beams (there is one for each section (sections are areas between two walls)) and must move around to avoid the volley spell.

You have 10 minutes from the beginning of phase 1 to defeat Serigos before he enrages and one-shots the raid.