User:Nincaro/The Battle for Highmight Plaza (Azsuna End Scenario)

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Stage 1: Hold Your Ground!

Defeat three waves of various Naga alongside side your Night Elf and Troll allies while the engineers attempt to blow open the plaza gates.

Wicked Legion Conqueror Abilities

These corrupted Naga are constantly flowing out of the lakes around the plaza gates.

  • Ability warlock baneofhavoc.png Wicked Adrenaline — Gains a stack of this every X seconds, increasing the damage of their basic melee attacks by Y% per stack. Can stack to 99.

Wicked Legion Bloodshaper

They draw power from the corpses of the dead littering the ground all around them.

  • Spell deathknight bloodboil.png Bubble of Blood — Causes a target's blood to bubble, dealing X shadow damage every second for Y seconds and reducing their armor by Z% for the duration of the effect.
  • Spell misc emotionangry.png Blood Puppet — Takes control of an enemy (only works on NPCs) via their blood for X seconds, increasing their health by Y% and forcing them to attack their allies either until the effect stops or they are killed.

Dreadshell

This massive fire turtle is unleashed by the Naga when the gates are blown open.

  • Spell deathknight strangulate.png Dreadful Breath — The beast emits a gout of acrid smoke from it's gaping maw, dealing X shadow damage to all targets within Y yards of it's frontal end and then dealing Z fire damage every second for A seconds.
  • Spell fire meteorstorm.png Shell Meteors — The beast launches several meteors from it's shell and onto the surrounding ground, dealing X fire damage to all enemies within Y yards of the areas they land in and stunning them for Z seconds.

Stage 2: Following Illidan

Follow Illidan through the plaza gardens and destroy the three Tide Portals.

Tide Portal #1 Abilities

Found in the eastern gardens.

  • Ability mage coldasice.png Summon Frost Imp — Summons five Frost Imps from Ahune's domain within the Abyssal Maw.

Tide Portal #2 Abilities

Found in the western gardens.

  • Spell shadow deathsembrace.png Summon Hydra Dreadling — Summons two Hydra Dreadlings from the domain of the Abyssal Maw belonging to the Faceless Ones.

Tide Portal #3 Abilities

Found in the northern gardens.

  • Spell shadow demonbreath.png Summon Spawn of Neptulon — Summons three Spawns of Neptulon from his domain in the Abyssal Maw.

Frost Imp Abilities

They come straight out of the first portal and have very low health, but deal high frost damage.

  • Spell deathknight icetouch.png Frost Snap — Deals X frost damage to a target and reduces their movement speed by Y% for Z seconds.

Hydra Dreadling Abilities

They march out of the second portal one at a time and have incredibly high health + damage.

  • Ability creature cursed 02.png Devastating Bite — Deal X physical damage to a target and reduces their armor by Y% for Z seconds. Also reduces their attack strength by A% for B seconds.

Spawn of Neptulon Abilities

They teleport to the the base of the third portal and have very high spell power, but middle health and low damage.

  • Spell ice rune.png Mist Shield — Absorbs all damage for X seconds and then deals that damage to all enemies within Y yards of them.
  • Spell fire bluehellfire.png Dread Bolt — Fires a bolt of dark water at a target, dealing X shadow damage and reducing their movement speed by Y% for Z seconds.

Destroying the Defenses

Fight alongside Illidan and some other Demon Hunters to deal with the defenders of the plaza.

Wicked Legion Destroyer Abilities

A constant flow of these come through holes in the plaza walls that just barely fit them.

  • Ability parry.png Skull Crushing Strike — Deals X physical damage in a Y yard radius in front of the user and applies a bleed debuff for Z seconds to all enemies hit by it.

Handmaiden of Athissa Abilities

Two of them join the battle every minute.

  • Ability creature disease 02.png Fel Blessing — Gives a friendly target a demonic blessing, healing them for X health and dealing Y shadow damage in a Z yard radius around them for A seconds.
  • Ability warrior revenge.png Condescending Blow — Slaps a target across the face, dealing X physical damage along with reducing all damage they take AND deal by Y%.

Lightning Cannon Ability

Four of them line the walls of the main plaza entrance and the stage ends when all of them are destroyed.

  • Ability thunderking lightningwhip.png Thunder Shock — Deals X nature damage to a target and creates a pool of electricity beneath them for Y seconds, dealing Z nature damage every second to all enemies that stand there until A seconds after.

Stage 4: Fight!

The final stage, during which you must deal with the remaining hostiles in the plaza.

Master of Blood

They will occasionally come rushing out to target Illidan specifically.

  • Ability warrior intensifyrage.png Blood Harvest — Deals X shadow damage to a target, dazes them for Y seconds, and applies a bleed debuff for Z seconds.

Master of Frost

They are constantly coming to attack the Demon Hunters attempting to hold the line.

  • Spell shadow psychicscream.png Freezing Cry — Deals X frost damage to all targets within Y yards and freezes them in a block of ice for Z seconds.

Master of Thunder

Three of them stand guard around the gates to the Eye of Azshara and the champion will only come out when they are dealt with.

  • Inv sword 62.png Electrocution Strike — Deals X physical damage to a target, stuns them for Y seconds, and then deals Z nature damage every second for the duration of the effect.

Salcen, the Champion of Athissa

Summoned when the three Masters of Thunder are dealt with and ends the scenario when dealt with himself.

  • Spell nature earthquake.png Shatter Ground — Strikes the ground beneath him, dealing X nature damage to all enemies within Y yards and silencing them for Z seconds.
  • Spell shadow detectinvisibility.png Blast of the Wicked — Deals X fire damage to a target and dazes all enemies within Y yards of them for Z seconds.
  • Ability searingarrow.png Piercing Jab — Deals X physical damage to a target along with reducing their armor and movement speed by Y% for Z seconds.