This article is fan fiction.
The contents herein are entirely player made and in no way represent official Warcraft lore or history. The characters and events listed are of an independent nature and are applied for roleplaying purposes only.
The Spirit Walker is the new hero class that will be introduced in Nightmare Approaches . They are beings with a very strong connection with the Emerald Dream. When the attack upon the Emerald Dream became known the Spirit Walkers of the Tauren attempted to help in any way they could but there power was significantly diminished, desperate for help the Tauren turned to all the races of the world to help try and save Emerald Dream. They first came to the Night Elves and taught them the ways of Spirit Walking, they knew that if any race could understand the power of Spirits it would be them. After the Night Elves had become proficient they and the Tauren launched another attack against the Nightmare but this one also failed. Desperate the Tauren set out to find the wisest people of all the lands who could understand the power and beauty of nature and the spirit world. They than began to teach them the ways of the Spirit Walker, races like the Gnomes and Dwarves resisted it, but the Humans and Draenei welcomed it. Meanwhile the other Tauren set out to teach the Horde, the Orcs and Trolls became proficient but the Undead and Blood Elves could not accept it.
Spirit Walker Abilities
Icon |
Ability |
Min Level |
School |
Description
|
|
Spiritual Power of Water
|
65 |
Spirit |
The caster increases the target's spell power by X for 30 minutes
|
|
Damaging Growth
|
65 |
Nature |
Deals X nature damage over time to the target
|
|
Summon Spirit Eagle
|
65 |
Animalistic |
Summons an Spirit Eagle under the command of the Spirit Walker for 10 minutes
|
|
Strike of the Beast
|
65 |
Animalistic |
The caster hits the target for X melee damage and lowers attack speed by X for 10 seconds
|
|
Spiritual Infusion
|
65 |
Spirit |
Heals your target for X to Y
|
|
Spirits of Nature
|
66 |
Nature |
The caster calls down spirits to attack his target dealing X to Y damage over 5 seconds
|
|
Astral Blast
|
68 |
Nature |
Fires a bolt of Arcane energy dealing X to Y damage to the enemy
|
|
Spiritual Power of Earth
|
70 |
Spirit |
Increases the defense of the target by X and the armor by Y
|
|
Splendor of Spirits
|
70 |
Spirit |
Heals the target for X over 15 seconds
|
|
Summon Spirit Tiger
|
70 |
Animalistic |
Summons a Spirit Tiger under the Command of the Spirit Walker for 10 minutes
|
|
Soul Tap
|
72 |
Spirit |
Restores X spiritual essence at the cost of Y health
|
|
Twister
|
74 |
Nature |
Summons 3 twisters in a target area, moving randomly and dealing X to Y damage and an additional Z damage over 5 seconds to all enemy targets in its wake
|
|
Spirit of the Beast
|
74 |
Animalistic |
The caster calls down a Spirit of the Beast dealing X to Y damage and stunning the target for Z seconds
|
|
Savior from Beyond
|
75 |
Spirit |
A spirit intervenes when a person is about to die and protects them from damage for 5 seconds a heals them for 1 percent of the health for 10 seconds, can only be cast on a target with under 5 percent health
|
|
Soul Splash
|
75 |
Spirit |
Heals everyone in the area for X to Y damage
|
|
Natural Attunement
|
75 |
Nature |
Passively increases nature resistance by 200
|
|
Instinct of the Wild
|
78 |
Animalistic |
The Spirit Walker hits the target for X to Y damage and increases the Spirit Walkers attack speed by Z for 20 sec
|
|
Incorporeal Vortex
|
78 |
Animalistic |
The Spirit Walker transforms himself into a wild vortex for 10 sec, dealing X damage every sec to any enemy he touches and Y damage to everyone in a 12 yd radius. The Spirit Walker has full control while in vortex form.
|
|
Feral Wrath
|
80 |
Spirit |
Increases the attack power of the target by X
|
|
Summon Spirit Hawk
|
80 |
Animalistic |
Summons a Spirit Hawk under the Spirit Walkers control for 10 minutes
|
|
Fey Beam
|
82 |
Nature |
The Spirit Walker shoots a beam of Fey Energy at the target dealing X to Y damage over 5 seconds. Your health is healed by 20 percent of the damage caused
|
|
Nature's Fury
|
85 |
Nature |
You call down a beam of natural energy that deals X to Y damage.
|
|
Power of the Soul
|
85 |
Spirit |
The target is healed for X to Y damage and another Z health over 10 seconds
|
|
Rabid Frenzy
|
85 |
Animalistic |
The Spirit Walker's attack power is increased by 1000 and his attack speed by 50%. Lasts 10 seconds
|
Talented abilities
Spirit
Icon |
Ability |
Reqs |
Description
|
|
Inclination
|
Spirit 20 |
When activated, this spell finishes the cooldown on all nature and spirit abilities
|
|
Exhaust
|
Spirit 30 |
Transfers X amount of mana, rage or energy from the target every 3 sec and converts it into spiritual essence to the Spirit Walker. Lasts 8 seconds.
|
|
Spiritual Power of Eternity
|
Spirit 40 |
Increases all attributes by X and another Y for every 100 Intellect
|
|
Divine Invocation
|
Spirit 50 |
Heals the target for X and increases all attributes by Y for 1 min.
|
Animalistic
Icon |
Ability |
Reqs |
Description
|
|
Hypnotic Screech
|
Animalistic 20 |
The Spirit Walkers screams causing the target to flee
|
|
Alacrity
|
Animalistic 30 |
When activated, this spell finishes the cooldown on all Animalistic bbilities
|
|
Phase Punch
|
Animalistic 40 |
The Spirit Walker fades from the mortal world and shoots forward hitting the target for X to Y damage
|
|
Summon Spirit Drake
|
Animalistic 50 |
Summons a Spirit Drake under the command of the Spirit Walker
|
Nature
Icon |
Ability |
Reqs |
Description
|
|
Eternal Spirits of Nature
|
Nature 20 |
All nature damage caused by the Spirit Walker is increased by X for 30 minutes
|
|
Souls of Nightshade
|
Nature 30 |
The target is paralyzed for 2 sec and takes X nature damage over 15 secs
|
|
Roots of the Spirits
|
Nature 40 |
The Spirit Walker roots the target and place and drains 10 percent of his health for 10 seconds
|
|
Fey Shock
|
Nature 50 |
The Spirit Walker blasts the target with fey energy dealing X to Y damage and another Z damage over 5 seconds
|