User:GoldenYak/Twilight Caller Vangron

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MobTwilight Caller Vangron
Image of Twilight Caller Vangron
Race Orc
Level 93 elite Boss
Location Chamber of Poisoned Earth, Terrormaw Hold
Status Killable

An elementalist of the Twilight Scourge - a dark shaman who bends the elements to his will. With Xarosan growing in influence and spreading the practice of necromancy among the Twilight cult, Vangron and the other dark shaman are finding less and less favor. Vangron plans to use the secrets found in Terrormaw Hold to increase his mastery of the elementals and rise higher in the eyes of the Old Gods.

Abilities

Phase One

  • Spell fire immolation.png Magma Fists —  Periodically imbues Vangron's fists with molten magma, causing him to set his primary target ablaze with every strike, doing bonus fire damage over time. Every strike also causes magma pools to form at a random location around Vangron. Standing in magma pools deals fire damage to the target.
  • Ability whirlwind.png Cyclonic Strike —  Vangron surrounds himself in a wall of air. After several seconds, the air currents knock any nearby targets into the air and then fling them back, dealing damage.
  • Spell shaman earthquake.png Earth Shatter —  Vangron shatters the ground underfoot, sending a wave of stone spikes raging towards a random target's location. Anyone caught in the spikes is damaged.
  • Spell nature chainlightning.png Chain Lightning —  Deals nature damage to a random target with a bolt of lightning. The bolt will leap to nearby targets, damaging them as well.
  • Spell nature elementalprecision 2.png Storm, Earth, and Fire —  Twice during the battle, Vangron will seperate into 3 elemental forms, described in Phase 2.

Phase Two

Vangron will split himself into three elemental forms - Storm, Earth, and Fire. When all three forms are slain, Vangron will reappear.

Storm's Abilities

  • Spell lightning lightningbolt01.png Ball Lightning  —  Storm's primary attack ability. Fires a bolt of electricity at random targets that deals minor nature damage.
  • Spell nature earthbind.png Cyclone  —  Conjures a cyclone and sends it moving towards a random target. Anyone who touches the cyclone will be flung into the air, taking fall damage upon landing.
  • Spell nature lightningoverload.png Lightning Cloud  —  Storm produces a lightning cloud around him, causing anyone standing nearby to be struck with lightning.
  • Spell frost windwalkon.png Windwalk  —  Storm is flying, and cannot be attacked in melee. Storm also periodically teleports to a random target's location.

Earth's Abilities

  • Spell holy fistofjustice.png Smash  —  Earth deals a burst of physical damage to all nearby targets.
  • Ability golemthunderclap.png Rocky Skin  —  Protects Earth from damage, reducing the power of ranged attacks by 75%.

Fire's Abilities

  • Spell fire immolation.png Immolate  —  Fire burns with elemental flame, dealing fire damage to anyone standing nearby.
  • Inv summerfest firespirit.png Shed Flames  —  As Fire moves, he leaves behind a trail of flames that deal damage to anyone standing in them.
  • Spell fire lavaspawn.png Fixate  —  Fire will fixate on a target and move towards them. Periodically switches to a random target.
  • Spell fire fireball.png Fire Burst  —  Fire will blast the target for fire damage when at close range.
Vangron's Storm incarnation.
Vangron's Earth incarnation.
Vangron's Fire incarnation.

Strategy

Vangron will use all of his phase one abilities when engaged. At 66% and 33% health he will cast Storm, Earth, and Fire to separate himself into elemental forms. When all three elementals are defeated, he will revert back into his regular form and resume using his phase one abilities.

Heroic Mode Strategy

  • Storm's Cyclones will catch fire if they move across any Shed Flames, causing them to deal extra fire damage.
  • Earth gains the ability Rocky Armor, which he uses periodically to reduce damage taken by 99%. It can only be removed if he is struck by Storm's Lightning Cloud.
  • Fire gains the stacking buff 'Frustration' the longer he goes without using Fire Burst. Frustration increases the damage dealt by Fire Burst, as well as Fire's movement speed. Using Fire Burst will remove all stacks of Frustration.

Achievement

  • Storm, Earth, and Fire 2 - Defeat Twilight Caller Vangron's Storm, Earth, and Fire forms within 10 seconds of each other and then defeat Vangron.

Quotes

Intro
  • Xarosan is a heretic... blind to the true nature of chaos!
  • He plays his games with rotting corpses, empty shells... but the masters are of life! Glorious, undying, eternal!
  • The elements are the purest expression of their power. Allow me to demonstrate...
  • Storm, earth, and fire... heed my call!
  • Bend to my will!
  • Serve my ambition!
  • Eradicate my enemies!
Aggro
  • Rrrraaaaaggghhh!
Casting Storm, Earth, and Fire
  • Burn and drown and crush and suffocate!
Killing a Player
  • An offering to the great beast!
  • Twilight shall fall once again!
  • Xarosan will be next!
Elemental Forms
  • Reth reth reth reth!
  • Zoln zoln zoln zoln!
  • Kruk kruk kruk kruk!
Reforming
  • Erraghh... dark masters, give me the power to destroy them!
Death
  • No... I cannot die... I must live... to see the master... rise...