User:CCRyder95/Eran'Amir

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NeutralEran'Amir
Mount Hyjal Art.jpg
Capital(s) (Vanguard post)
Races IconSmall WickerGolem.gifIconSmall WickerBeast.gif Heruli
IconSmall NightmareCenarian Male.gif
Night elfNight elf Night elf
IconSmall Satyr.gifIconSmall NightmareSatyr.gif Satyr
MurlocMurloc Murloc
IconSmall NightmareAncient.gifIconSmall PlagueBear.gif Nightmare creatures
IconSmall FaerieDragon.gif Faerie Dragon
Harpy Harpy
Furbolg Furbolg
IconSmall ForestSprite.gif Sprite
IconSmall Grell.gif Grell
Ruler(s) IconSmall YseraDragon.gif Ysera
Affiliation Emerald Vanguard
Location Central Emerald Dream
PvP status Contested territory

Eran'Amir is a zone in The Waking Dream. "The Hand of Eranikus", as it is called, is a verdant grove brought to zealous life by Ysera's weakening call. Here, where draconic treants unleash viridian fire and the very stones have been called forth to serve, the second invasion of the Nightmare was blunted. Under the boughs of the mother tree, G'hanir, the Emerald Vanguard has built a haven.

History

Geography

The dominant feature of Eran'Amir is the Peak of Al'belore, a massive mountain upon which rests the mother tree G'hanir. Having been reclaimed from the Nightmare by the efforts of the Emerald Vanguard, it blesses the surrounding valley with its protection, birthing treants and summoning animal demigods to defend agains the Nightmare. The tree's roots hang downward over the peak's edge, encircling a fortress of living stone.

G'hanir serves as the capital city for the The Waking Dream. While the defenders of the Dream tends to frown at the creation of cities, the Green Dragonflight has thought it wise to provide a safe haven for its guardians.

Dungeons

Storylines

(OUT OF DATE) Players will enter the Emerald Dream through any of the Dream portals that exist across Azeroth, bringing them to the zone of Eran'Amir, a grove on the very edge of the Rift of Aln. Here, they will complete a short scenario of attempting to blunt the Nightmare's assault on the rift, where they are horrified to learn that the World Tree's dreaming equivalent has been corrupted from within. It's roots span the entirety of the Dream and the waking world, and to have it fall to N'zoth would give the Old God unparalleled reach in both realms. They understand that N'zoth has played them, forcing them to weaken the world through Nordrassil's utter destruction by killing it within the Dream, but it must be done. With its death, the Dream seizes and buckles, sending the players into its primal depths, outrunning its destruction as it collapses into the Ephemeral Sea.

Following their rescue from the rapidly-collapsing depths, players return to Eran'Amir, which has now become the nerve center for the campaign against the Nightmare. The Emerald Vanguard, a union composed of the Green Dragonflight, the children of Cenarius and the champions of the waking world, has sunk its roots into the earth.

Resources

Notes