User:Armen80721/Tol'vir/Anandor Sunspeaker

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HordeAnandor Sunspeaker
No image available
Title Knight-Lord, Champion of Quel'Thalas
Gender Male
Race(s) Blood elf (Humanoid)
Level 90
Class Blood Knight
Affiliation(s) Quel'Thalas, Blood Knights, Horde, Argent Dawn
Former affiliation(s) Alliance of Lordaeron, Knights of the Silver Hand
Location Shrine of Two Moons, Vale of Eternal Blossoms
Status Alive

Anandor Sunspeaker is a level 90 blood elf Blood Knight found on the Golden Terrace of the Shrine of Two Moons in the Vale of Eternal Blossoms. He wields Anar'Belore, Light of the Sun.


Spells and Abilities

  • Spell holy crusaderstrike.png Crusader Strike — An instant strike that causes 120% weapon damage.
  • Ability paladin divinestorm.png Divine Storm — An instant weapon attack that causes 140% of weapon damage to up to 4 enemies within 8 yards.
  • Spell holy sealofblood.png Seal of Command — All melee attacks have a chance to deal an additional 139,584 to 175,916 Holy damage.
  • Spell holy flashheal.png Flash of Light — Heals a friendly target for 188,450 to 211,550.
  • Ability warrior innerrage.png Judgement of Command — Judges the enemy for 665,460 to 736,450 Holy damage.
  • Spell holy prayerofhealing.png Repentance — Puts the enemy target in a state of meditation, incapacitating them for up to 10 sec. Any damage caused will awaken the target.
  • Spell holy sealofprotection.png Hand of Protection — A targeted ally member is protected from all physical attacks for 10 sec.
  • Ability paladin blindinglight.png Blinding Light — Emits a dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec.
  • Spell holy sealofmight.png Hammer of Justice — Stuns the target for 12 sec.
  • Spell holy avenginewrath.png Avenging Wrath — Increases all damage and healing caused by 40% for 20 sec.
  • Spell holy divineintervention.png Divine Shield — Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%.
  • Spell paladin lightshammer.png Light's Hammer — Hurls a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for 30 sec.
    • Priest icon chakra.png Arcing Light — Deals 857,754 to 955,245 Holy damage to enemies and reduces their movement speed by 70% for 3 sec. Heals allies for 252,635 every 2 sec.
  • Spell paladin holyprism.png Holy Prism — Sends a beam of light toward a target, turning them into a prism for Holy energy. If an enemy is the prism, they take 1,353,353 to 1,524,835 Holy damage and radiate 346,325 to 635,363 healing to 5 nearby allies within 15 yards. If an ally is the prism, they are healed for 833,363 to 943,352 and radiate 735,463 to 935,352 Holy damage to 5 nearby enemies within 15 yards.

Phase Two

Appearance

Personality