Talk:Amplify Curse (Classic)

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Is the effect including bonus damage from equipment etc? If it is, then [Amplify Curse] with [Curse of Doom] should be much better on bosses than using [Curse of Agony]? -- LarsPensjo 09:06, 18 April 2007 (EDT)

I will test this out tonight, if I get a chance to log in. I don't know enough about bonus damage and dots vs dds, so I can't answer the second part of your question. -- DuTempete talk|contr 18:08, 18 April 2007 (EDT)
It seems to take damage bonuses from talents into account but not from gear. In my test with ~1020 +dmg, CoA deals 4068 damage amplified and 3228 otherwise, which is only an improvement of 26% (and less with better gear) instead of the expected 50% from Amplify Curse. --Fschoenm 16:19, 28 April 2007 (EDT)

Change from ability to talent

Sorry I butchered the whole new page, but it was written in such a way this talent was treated as a spell. It provides a passive effect that cannot be activated/deactivated, so it is by definition a talent. Adesworth talk to me Special: Contributions/Adesworth 00:14, 5 November 2008 (UTC)