Random Volatile Element

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200
  • Random Volatile Element
  • "Air, water, fire, or earth."

Random Volatile Elements are "created" when players transmute  [Volatile Life]. When the actual transmute is cast, players will wind up with 14-16 of any of the other volatile elements.


Alchemy
 [Transmute: Living Elements] with 485/510/515/520 Alchemy and purchasing the recipe from trainers for 17g 50s.
Requires  [Philosopher's Stone] and 15x  [Volatile Life].
Creates 4-{{{craetes1maximum}}}  [Random Volatile Element].

Notes

Casting this spell in specific zones will force the type of volatiles created:

The result will be random in any zone other than the listed four. In addition,  [Transmutation Master]-spec alchemists will gain an additional proc of 4-8 volatiles, which will be random, irrespective of zone, and may or may not be the same as what the main cast delivered.

Patch changes

  • Cataclysm Patch 4.0.6 (2011-02-08): Changed to have a more consistent proc of 4-8 volatiles as opposed to rare procs of 14-16.
  • Cataclysm Patch 4.0.3a (2010-11-23): Added.

External links