Mur'gul Clam Trapper
Jump to navigation
Jump to search
Mur'gul Clam Trapper | |
---|---|
![]() ![]() | |
Race | Mur'gul |
Statistics | |
Hit points | 200 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Mana | 200 |
Mana Regeneration rate | 0.50 Mana/sec. |
Level | 2 |
Food |
2 ![]() |
Gold Bounty Awarded |
6-8 ![]() |
Sleeps | Yes |
Collision Size | 31 |
Combat | |
Normal attack | 17-20 (18.5 avg) |
Can attack | Air, Ground |
Range | 50 |
Attack type | Piercing |
Cooldown | 1.60 sec. |
Weapon type | Missile |
Armor Type | Medium |
Armor | 2 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
The Mur'gul Clam Trapper appears in Rise of the Naga and drops a Rune of Greater Healing.
Spells and abilities
Ensnare
- Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds.
- Air units that are ensnared can be attacked as though they were land units.
Duration | Cooldown | Targets Allowed |
---|---|---|
10 sec. | 10 sec. | Air, Ground, Non-Hero |