Healing Elixir
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- For the removed Brewmaster version, see
[Healing Elixir].
| Healing Elixir | |
|---|---|
| |
| Properties | |
| Class | Monk |
| Talents | |
| Talent required |
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Healing Elixir is a Mistweaver monk talent.
Patch changes
Patch 11.0.5 (2024-10-22): Excess healing elixirs now heal you for 15% of your maximum health (was 20%).
Patch 11.0.2 (2024-08-13): The locations of
[Invigorating Mists] and Healing Elixir have swapped (was row 3).
Patch 11.0.0 (2024-07-23): Moved to row 3 (was row 5) of the Mistweaver tree. Brewmaster version removed.
Hotfix (2023-12-05): Now heals for 10% of maximum health (was 20%) in PvP combat.
Patch 10.2.0 (2023-11-07):
- The Mistweaver version of Healing Elixir has been redesigned as a passive effect – You consume a healing elixir when you drop below 35% health and are not in a loss of control effect, instantly healing you for 15% of your maximum health. You generate 1 healing elixir every 30 seconds, stacking up to 2 times.
- Healing Elixir now additionally heals if excess healing elixirs are generated.
- Healing Elixir now restores 20% of maximum health (was 15%).
- Healing Elixir and
[Zen Pulse] have swapped locations on the Mistweaver talent tree.
- Old: Drink a healing elixir, healing you for 15% of your maximum health.
Patch 10.0.0 (2022-10-25): Now a row 4 Brewmaster and row 5 Mistweaver talent (was a level 40 Brewmaster/Mistweaver talent).
Patch 9.0.1 (2020-10-13): Now available at level 40 (was 75).
Patch 8.0.1 (2018-07-17): No longer automatically triggers when below 35% Health. No longer available to Windwalker.
Patch 7.0.3 (2016-07-19): Renamed from
[Healing Elixirs]. Changed into an active ability with 2 charges and a 30 second recharge timer.
- Previous: Every 18 sec, you gain Healing Elixirs. Healing Elixirs heals you for 15% of your total health the next time a damaging attack brings you below 35% of your maximum health, or you drink a Brew or Tea while injured.
- Previous: Every 18 sec, you gain Healing Elixirs. Healing Elixirs heals you for 15% of your total health the next time a damaging attack brings you below 35% of your maximum health, or you drink a Brew or Tea while injured.
Patch 5.4.0 (2013-09-10): Will no longer activate if the Monk is already at full health, and activate automatically when the Monk has less than 35% of their maximum health.
Patch 5.2.0 (2013-03-05): Now heals the Monk for 15% of maximum health (was 10%).
Patch 5.1.0 (2012-11-27): The Healing Elixirs talent now grants the Healing Elixirs effect every 18 seconds, which causes the next Brew or Tea consumed to heal the Monk for 10% of maximum health.
Patch 5.0.4 (2012-08-28): Added.
External links
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