A Break in the Action (Arena Grand Melee Event)
Jump to navigation
Jump to search
A Break in the Action | |
---|---|
Full art (v) | |
Type | Ability |
Rules |
The Arena heals 5 damage from each hero. Each player may take a break. If he doesn't return within 5 minutes, he loses the game. |
Set | Arena Grand Melee Event |
Number | 10/114 |
Rarity | Common |
This article contains information from the Trading Card Game which is considered non-canon.
Template:Arena Grand Melee Event