Lava pack

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A lava pack in the TCG.

“The only thing worse than a ball of living flame is four of them.”

Grumpherys[1]

Lava packs, also called pain packs, are packs of trash mobs in the Molten Core. These can consist of four different type of mobs, each with a different ability.

  • Lava Reaver: Lava elemental with a tough melee attack and cleave.
  • Lava Elemental: Lava elemental with a frontal stun AOE that also lands a dot.
  • Flameguard: Fire elemental with a continous small damage AOE that also debuffs armor, and a more powerful "flamethrower" AOE that extends in front of it.
  • Firewalker: Most dangerous of the four. Fire elemental that has a fire resist debuff and then unleashes damaging fireballs, potentially very rapidly.

Each pack always contains one Flameguard and one Firewalker, and either a Lava Reaver or two Lava Elementals.

Strategy

Lava packs represent probably the hardest trash mobs in the Molten Core. They can easily wipe a raid if not controlled properly. It is important to have some distance between the tanks and warlocks to the rest of the raid (at least 20 yards). Let the tanks get their targets, and face them away from raid, and only then start DPSing.

Of the four types of mobs, only the Lava Reavers and Lava Elementals can be banished. It is very important that the Firewalker and Flameguard AOEs not be allowed to overlap. The main tank is usually assigned to hold the Flameguard facing away and some distance beyond the party, while the off-tank holds the Firewalker and the lava elementals are banished by a warlock. The Firewalker is killed first, followed by the Flameguard, and finally each of the banished Lava Reavers or Lava Elementals. It is helpful to delay the banishing until 5–8 seconds after engaging the pack, so the Reaver/Elemental tanks have time to get aggro on their adds. If you fail to do this, the adds will become unbanished and rampage through the raid until the tank grabs them again.

Lava packs are on a 2 hour respawn timer.

See also

References