Tauren War Priest
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Tauren War Priest | |
---|---|
Race | Tauren |
Base unit | Tauren |
Statistics | |
Hit points | 600 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.25 HP/sec. |
Mana | 500 |
Mana Regeneration rate | 0.30 Mana/sec. |
Level | 5 |
Attacking priority | 4 |
Combat | |
Normal attack | 33 (45*) avg |
Can attack | Ground, Structure, Debris, Item, Ward |
Range | 10 |
Attack type | Normal |
Cooldown | 1.90 sec. |
Armor Type | Heavy |
Armor | 3 (9*) |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | Average (270) |
Sound | |
Sound Set | Tauren |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Spells and abilities
Heal (Autocast)
- Heals a target friendly non-mechanical wounded unit.
Effect |
---|
Heals 12 HP. |
Command Aura (Passive)
- Gives 10% extra damage to nearby friendly units.
Upgrades
- Steel Melee Weapons
- Increases the melee attack damage of Grunts, Raiders, and Tauren.
Research Cost | Researched At | Upgrade Time | Effect |
---|---|---|---|
100 75 | War Mill | 60 sec. | Damage Dice Bonus: 1 |
-
- Thorium Melee Weapons
- Further increases the melee attack damage of Grunts, Raiders, and Tauren.
Research Cost Researched At Requirements Upgrade Time Effect 200 125 War Mill Stronghold 75 sec. Damage Dice Bonus: 2
-
- Arcanite Melee Weapons
- Further increases the melee attack damage of Grunts, Raiders, and Tauren.
-
- Steel Unit Armor
- Increases the armor of Grunts, Raiders, Tauren, Troll Headhunters, Wind Riders, and Catapults.
Research Cost | Researched At | Upgrade Time | Effect |
---|---|---|---|
150 75 | War Mill | 60 sec. | Armor Bonus: 2 |
-
- Thorium Unit Armor
- Further increases the armor of Grunts, Raiders, Tauren, Troll Headhunters, Wind Riders, and Catapults.
Research Cost Researched At Requirements Upgrade Time Effect 300 150 War Mill Stronghold 75 sec. Armor Bonus: 4
-
- Arcanite Unit Armor
- Further increases the armor of Grunts, Raiders, Tauren, Troll Headhunters, Wind Riders, and Catapults.
-
Patch changes
- Patch 1.10 (2003-07-03):
- Heal effect increased to 25 hit points per cast, up from 20.
- Heal mana cost increased to 5 from 4.
- Patch 1.06 (2003-06-03): Creep autocast Heal heals 12 hp a cast not 15.