Story Mode
Story Mode is an extension of Follower Dungeons, first introduced for Nerub-ar Palace in The War Within. Story Mode is strictly to complete the story involved with the raid, involves a vastly simplified version of the final boss encounter, and awards no loot.
Nerub-ar Palace
To unlock Story Mode for Nerub-ar Palace, players are required to complete the max-level [The War Within] campaign on their first character, or just the first chapter for alts. Once unlocked, players are tasked with completing a short quest chain to lead up to the raid:
[80] Our Chance to Strike
[80] The Beginning of the End
[80] A Spy Like Us
[80] Defense of the People &
[80] Make Them Prey
[80] A Shot at the Top
[80R] To Kill a Queen
On the final quest, speak with Kriz the "Loyal" at [31.5, 64.0] near the raid entrance in the City of Threads to enter the raid in Story Mode:
Kriz the "Loyal"
The Vizier sent word that you need to be smuggled into Nerub-ar Palace. Don't worry, he already paid up front.
I'll get you right in. The squeeze is a bit tight and I hope you don't mind a little dirt.
(Quest) <Enter Nerub-ar Palace in Story Mode.>
While inside, players will be accompanied by:
Character | Role | Class/spec |
---|---|---|
Warlord Breka Grimaxe | Tank | Protection warrior |
Captain Garrick | Tank | Protection paladin |
Henry Garrick | Healer | Holy priest |
Crenna Earth-Daughter | Healer | Restoration druid |
Kybel | Damage | Devastation evoker |
Bo | Damage | Windwalker monk |
Meredy Huntswell | Damage | Fire mage |
Austin Huxworth | Damage | Beast master hunter |
Shuja Grimaxe | Damage | Elemental shaman |
Liberation of Undermine
At the start of chapter six of the Undermine(d) campaign, players are tasked with defeating Jastor Gallywix once and for all. Speak with Paks Topskimmer at [43.5, 51.5] in the Incontinental Hotel of Undermine to finish off Chrome King Gallywix in the Liberation of Undermine for [80R] Liberation of Undermine: The House Loses.