SPELLS_CHANGED
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Fires when spells in the spellbook change in any way. Can be trivial (e.g.: icon changes only), or substantial (e.g.: learning or unlearning spells/skills).
SPELLS_CHANGED
Payload
None
Details
- In prior game versions, this event also fired every time the player navigated the spellbook (swapped pages/tabs), since that caused UpdateSpells to be called which in turn always triggered a SPELLS_CHANGED event. However, that API has been removed since Patch 4.0.1.