Arcane Missiles
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Arcane Missiles | |
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Properties | |
Class | Mage |
School | Arcane |
Cooldown | None/Global Cooldown |
Other information | |
Improvements |
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Arcane Missiles is an Arcane mage talent. It shoots a series of missiles at the target, dealing damage.
Arcane Missiles can only be cast during [Clearcasting] procs, which effectively gives it zero mana cost.
Trivia
- This spell may be based on Magic Missile, a classic spell in Dungeons & Dragons.
- Arcane Missiles is...
- A common mage ability in the Trading Card Game. Its flavor text reads: "As mage spells go, this one isn't the showiest. Nonetheless, you'll find it quite effective."
- A basic mage spell in Hearthstone. Its flavor text reads: "You'd think you'd be able to control your missiles a little better since you're a powerful mage and all."
- This ability was mentioned in the April Fools' Day 7.8.0 patch notes: "Arcane Missiles and Arcane Explosion have been given a visual update! They're now slightly more purple."
Patch changes
Hotfix (2025-03-04): Damage increased by 12% in PvP combat.
Hotfix (2024-11-26): Damage increased by 10% in PvP combat.
Hotfix (2024-10-08): Damage increased by 35% in PvP combat (was 20%).
Hotfix (2024-09-24): Damage increased by 20% in PvP combat.
Hotfix (2024-09-17): Damage reduced by 8%.
Patch 11.0.2 (2024-08-13): Damage increased by 11%.
Patch 11.0.0 (2024-07-23):
- Can now only be cast when you have Clearcasting. The wording of talents that are associated with Arcane Missiles have been updated to reflect this change.
- Damage increased by 25%.
Hotfix (2023-12-19): Damage increased by 10%. Does not apply to PvP.
Patch 10.2.0 (2023-11-07): Fixed an issue with the Arcane Missile Volley reach extending far further than intended.
Hotfix (2023-07-24): Damage increased by 12% in PvP Combat (was 5%).
Patch 10.1.5 (2023-07-11): Now the row 1 Arcane talent (was row 2).
Patch 10.1.0 (2023-05-02):
- Damage increased by 8%.
- Damage increased by 5% in PvP combat.
Patch 10.0.2 (2022-11-15): No longer deals 15% increased damage in PvP combat.
Patch 10.0.0 (2022-10-25): Now a row 2 Arcane talent (was a level 13 Arcane ability).
Patch 9.2.5a (2022-08-02): Arcane Missile damage increased by 15% in PvP combat.
Patch 9.2.5 (2022-05-31): Arcane Missiles damage increased by 8%.
Patch 9.0.1 (2020-10-13): Now learned at level 13 (was 12).
Hotfix (2018-07-18): When Arcane Missiles activate
[Clearcasting], the subsequent (free) Missiles will correctly have reduced channel time and be affected by
[Slipstream].
Patch 8.0.1 (2018-07-17): Redesigned. Launches five waves of Arcane Missiles at the enemy over 2.5 sec, causing a total of (250% of Spell power) Arcane damage.
- Old: Launches five waves of Arcane Missiles at the enemy over 2 sec, causing a total of (221.5% of spell power) Arcane damage. Damage increased by 60% per Arcane Charge. Each damaging spell cast has a 15% chance to activate Arcane Missiles. Chance doubled for Arcane Blast. Limit 3 charges. Generates 1 Arcane Charge.
- Old: Launches five waves of Arcane Missiles at the enemy over 2 sec, causing a total of (221.5% of spell power) Arcane damage. Damage increased by 60% per Arcane Charge. Each damaging spell cast has a 15% chance to activate Arcane Missiles. Chance doubled for Arcane Blast. Limit 3 charges. Generates 1 Arcane Charge.
Hotfix (2017-01-23): Increased the damage of Arcane Missiles by 8%.
Patch 7.1.5 (2017-01-10): Increased the damage of Arcane Missiles by 12%.
Patch 7.1.0 (2016-10-25): Damage increased by 17%. Now learned at level 12 (was level 14).
Hotfix (2016-09-23): Arcane Missiles damage increased by 9%.
Patch 7.0.3 (2016-07-19): Damage per wave increased by 22.8%, and deals 50% more damage per Arcane Charge (was 60%). Activation chance reduced to 15% (wa 40%). Now learend at level 14 (was 24).
Patch 6.2.0 (2015-06-23): Now deals 10% more damage.
Hotfix (2014-12-08): Damage has increased by 16%.
Hotfix (2014-10-30): Resolved an issue where notifications for Arcane Missiles charges may sometimes not display properly.
Patch 6.0.2 (2014-10-14): Stacks up to 3 charges (up from 2).
Patch 5.2.0 (2013-03-05): Damage has been reduced by 22.1%. Now deals 50% more damage per Arcane Charge (up from 25%).
Patch 5.1.0 (2012-11-27): Now deals 25% more damage per Arcane Charge (up from 22%).
Hotfix (2012-09-20): Arcane Missiles damage has been reduced by approximately 3.5%.
Patch 5.0.4 (2012-08-28): Redesigned as a level 24 Arcane specialization ability (was a level 3 ability for all mages). Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (29.5% of Spell power) Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 22% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Patch 4.1.0 (2011-04-26): Damage has been increased by 13%.
Patch 4.0.3a (2010-11-23): Damage has been increased by 5%.
Patch 4.0.1 (2010-10-12): Redesigned. Launches three waves of Arcane Missiles at the enemy over 2 sec, causing Arcane damage per wave. Each offensive spell you cast has a 40% chance to activate Arcane Missiles. Range increased from 30 to 40 yd. Now trainable at level 3 (was 8).
- Old: Launches Arcane Missiles at the enemy, causing Arcane damage every 1 sec for 3 sec.
- Old: Launches Arcane Missiles at the enemy, causing Arcane damage every 1 sec for 3 sec.
Patch 3.2.2 (2009-09-22):
- Casting this spell while both
[Missile Barrage] and
[Clearcasting] are active will cause only Missile Barrage to be consumed.
- Ranks 12 and 13 will now properly cause players to enter combat.
- Casting this spell while both
Patch 3.0.8 (2009-01-20): This spell now only has one chance to trigger
[Arcane Concentration].
Patch 3.0.3 (2008-11-04): Reduced the mana cost of Arcane Missiles.
Patch 2.3.0 (2007-11-13): Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail.
Patch 2.2.0 (2007-09-25): Some procs were not triggered by this spell and now will be (such as
[Eye of Magtheridon]). The tooltip for this spell will now update correctly when a Mage is affected by spell haste.
Patch 2.1.0 (2007-05-22):
- Spell haste now affects channeled spells such as Arcane Missiles, reducing the overall channeling time but still doing the same amount of damage, thus increasing the DPS.
- A bug was fixed where Arcane Missiles would fire an inconsistent number of missiles. This was fixed so that ranks 3-11 would always fire 5 pulses.
Patch 2.0.3 (2007-01-09):
- Mages will no longer see line of sight errors if the target moves behind an obstacle after the spell Arcane Missiles has begun casting.
- Mages using
[Molten Armor] on themselves and being hit while casting Arcane Missiles will no longer cancel the spell.
- Will no longer continue to channel after the target is dead.
- Now does 25% less damage and costs 15% less mana.
Patch 2.0.1 (2006-12-05): Rank 8 is now available at mage trainers at level 60.
Patch 1.12.0 (2006-08-22): It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead.
Patch 1.9.0 (2006-01-03):
- Will now be able to trigger procs based on dealing damage.
- Rank 8 added, learned from
[Tome of Arcane Missiles VIII].
Patch 1.8.0 (2005-10-10): Should now properly report the correct "out of range" indicator on the action bar.
Patch 1.3.0 (2005-03-07): Fixed a bug where the spell would not function properly against spell-reflecting targets.
Other versions
Classic
Arcane Missiles - Arcane Missiles (8 ranks)
- Level 8 mage ability
- 30 yd range
- 85 mana
- Channeled
- Launches Arcane Missiles at the enemy, causing 26 Arcane damage each second for 3 sec.
Properties Class Mage School Arcane Cooldown None/Global Cooldown Other information Level learned 8 Improvements [Improved Arcane Missiles]
BC Classic
Arcane Missiles - Arcane Missiles (11 ranks)
- Level 8 mage ability
- 30 yd range
- 85 mana
- Channeled
- Launches Arcane Missiles at the enemy, causing 26 Arcane damage every 1 sec for 3 sec.
Properties Class Mage School Arcane Cooldown None/Global Cooldown Other information Level learned 8 Improvements [Empowered Arcane Missiles],
[Improved Arcane Missiles]
Wrath Classic
Arcane Missiles - Arcane Missiles (13 ranks)
- Level 8 mage ability
- 30 yd range
- 31% of base mana
- Channeled
- Launches Arcane Missiles at the enemy, causing 26 Arcane damage every 1 sec for 3 sec.
Properties Class Mage School Arcane Cooldown None/Global Cooldown Other information Level learned 8 Improvements [Arcane Empowerment],
[Arcane Stability],
[Torment the Weak]
Glyphs [Glyph of Arcane Missiles]
Cataclysm Classic
Arcane Missiles - Arcane Missiles
- Level 3 mage ability
- 40 yd range
- 31% of base mana
- Channeled
- Launches three waves of Arcane Missiles at the enemy over 2.25 sec, causing 372 Arcane damage per wave. Each offensive spell you cast has a 40% chance to activate Arcane Missiles.
Properties Class Mage School Arcane Cooldown None/Global Cooldown Other information Level learned 3 Improvements [Improved Arcane Missiles],
[Missile Barrage]
Glyphs [Glyph of Arcane Missiles]
External links
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